Un mapa de innovación centrado en el cliente ![]()
Tipo: Articulos HBR
por: Lance A. Bettencourt y Anthony W. Ulwick
Resumen ejecutivo
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Reimpresión: R0808B-E
Un mapa de innovación centrado en el cliente ![]()
Tipo: Articulos HBR
por: Lance A. Bettencourt y Anthony W. Ulwick
Resumen ejecutivo
|


Las madres usan las caricias para consolar a sus bebés.
Durante varios años, los científicos han estado tratando de entender los mecanismos de cómo el cuerpo experimenta el dolor, así como los nervios que participan en el envío de esos mensajes al cerebro.
Pero los científicos de este estudio querían entender la reacción contraria: el placer.
Esto parece ser "diseñado a propósito", explica el profesor Francis McGlone, que representa a la empresa Unilever en el estudio.

The term "consumer" is a relic from an era of marketing that places an emphasis on the destruction of value. The consumer is viewed as a passive participant in a process orchestrated by the company. On an extreme the consumer can be seen as an information processor, or machine, that decodes messages as designed by the company and then acts as programmed.
In reality people are not passive marionettes, but actively participants in the co-authorship of a brand. They use brands like raw materials to shape meaning and identity. They also co-produce a lot of content, making it increasingly accessible through new technology, thus rightfully owning the title of 'prosumers'. (A merging of the words professional, producer and consumer.)
I'm particularly fond of the word 'multipliers' which Grant McCracken shared on his blog in 2005. It describes how people add to, and re-shape, the meanings of brands, as well as multiply their value. If nobody cares about your brand, it's not worth anything. On the other end - the more positive engagement your brand creates, the more it accelerates.
Multipliers can help to prolong the long tail, if companies invite them to participate on their websites. Keep in mind that in the end it's the customer experience that matters. Companies exist to support customers, and not the other way around.
The consumers are dead! Long live the multipliers!
ONLINE PANELS AND BEYONDDownload PDF guideline for submitting your outline
We encourage case studies as well as innovative thinking on the following topics:
1. ONLINE WORLD: An insightful journey trough the different fields of application of online research
2. ONLINE ACTIVATION: Exploring the latest methods, tools and techniques of online research in the current environment
3. ONLINE PLATFORMS: A macro overview of social networks, online communities and web2.0 from a technological and societal perspective
4. ONLINE SOURCING: In online research the sourcing of participants is still a challenge and panels were just the beginning
5. ONLINE FUTURE: What’s next? Why mobile research takes the stage in the online landscape?
To make the sessions as lively as possible, we are also encouraging any ideas for new formats of presentations, discussion sessions and debates.
We look forward to receiving your ideas and input. Please send outlines of papers to conference@esomar.org.
Deadline for outlines: 28 May 2009
Above: a brand (in this example McDonald's) exists in the consumer's mind as a network of emotionally-charged associations. This is a Mind Cloud. In this example the consumers' associations with the brand span a spectrum from the BigMac, to acids, to kid's parties, the golden arches...

Exploring innovations in consumer & social media research
iQ 2.0 es un espacio para difundir y compartir soluciones relacionadas a la cultura 'Wikonsumer & Netizen', facilitando la creación de Capital Social 2.0 a investigadores y empresas relacionadas con la innovación desde el conocimiento del consumidor.